Do you remember what it was like before we had digital cameras?
You would have a finite number of exposures per roll. You'd look in the little plastic window to see how many exposures the shot counter said you had left. If you were running low on film you would take your shots sparingly. If what you were photographing didn't require a whole roll you would "use up" the remaining shots and then take it to the developer.
I remember when you would drop off your film and you would have to come back later in the week to pick up your shots. Then they came out with one hour photo where you could get your stuff developed while you wait.
Now we have digital photography which employs storage cards as the media. The capacities are high enough that you can take a practically limitless number of shots. I can't speak for anyone else but I know that for me this sudden sense of freedom felt like "Wow, it's like having free film." Suddenly, I didn't have to regret taking bad shots or snapping multiple shots of the same subject to get the right shot. I could just snap away and if it was a shot that didn't work out, oh well.
Well, now I've discovered something that gives me the same sensation but for an entirely different media. It's called Digital Painting. It's a class that I'm taking at college and it's really changed the way I look at painting and digital media as well.
For some this may seem like old news. If you're familiar with the concepts of speed painting or digital painting then I might seem like a bit of a newb, but try to bear with me.
(Note to readers: If you do a search for "Speed Painting" on YouTube you're likely to find quite a few entries that do not employ the speed painting technique but are just panting processes done in photoshop that have been speeded up.)
I consider myself to be somewhat of a Photoshop expert. I'm old school when it comes to photoshop. (The first version I used was PS 5.0) However, in their most recent version they've added tools that make it possible to paint in photoshop almost as if you were using actual paints and canvas. This effect is enhanced all the more when you add a pen tablet, such as a wacom pad. I happen to own such a device, thanks to my darling girlfriend, and I can tell you, once you've mastered these new features in photoshop and can anticipate what they'll do with your painting, it's downright fun.
The feeling I get from this process is all very similar to when I first learned about digital photography. In the same way digital photography equaled free film, digital painting equates to free paint, free canvas, free brushes, and not having to worry about storing or maintaining any of those items. Plus, I get freedom from frustration as I make my way up the painter's learning curve. If something doesn't come out right, I simply ctrl+z and try it again.
In the early days of utilizing computers and other digital tools to assist in creating works of fine art, a common complaint was that computers would stifle creativity, because they would lock us into only looking at one way to do things.
Fortunately, from what I've observed, it appears that the companies that create the creative tools/software that make our fine art endeavors (at least the digital ones) possible are influenced heavily by the tools that already exist in the real world. Which really is how it should be. If you have a skill set that comes from painting, or drawing, or playing the piano, you should be able to go into photoshop, or illustrator, or pro-tools and expect a good deal of those skills to transfer. Also, you could expect to go into those software programs and use them to cultivate those skills, much as you would with the real thing.
All I can tell you for sure is that painting is something that I used to view as tedious and difficult, something I would probably never get the hang of. Now, I find digital painting fun and relaxing. I have no doubt that when this class is over it's something I'll continue with as a hobby for a long time.
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